Level Import Tests
The textures need to be fixed, period.
Nice hole work, though. The textures are a bit repeated, but nothing a little TLC can't fix.
Inside this hole, there is a lot of wood. Actually, it's supposed to be roof tiling (haven't decided on final texture).
This room is really big. Mario's even showing you how big it is (I totally did not just backflip!!!!!!!!).
A few glitches exist (the platform I'm standing on actually covers a polygonial glitch that just looked weird. Collision errors remain).
A hole exists in the level, but it's intentional.
And in case you were wondering, the camera completely fails while in this hole. And yes, that's another room in the level. Below the hole.
The hole leads to this big room.
Which leads to another hole, which leads to an even BIGGER room!
LOOK AT HOW STUPIDLY HUGE THIS ROOM IS!!! Wait...Mario's shadow is gone?! How did that happen?
It turns out a third of that room is actually below Death-Floor-level.